Monday, June 25, 2007

Finished Crackdown

As always I'm late to the party (I save money that way), Crackdown has been probably the best console experience I've had since I completed PsyOps on PS2. Even before I had my 360 I knew this was the type of game I could get into. The reviews mentioned that it was short on story, which is fine, I don't have the time anyway. What it does have is plenty of explosions and action and just enough game play and easy achievements.

I started Crackdown on the 21 June and was done 25 June and there's still plenty for me to do. I plan on resetting the crime and attempting to get all of the Agility Orbs. What I really liked about the game was the open missions structure. The missions can be completed in any order, but it's advisable to follow the order they give you for taking out the gangs. If you run up on the the Volk or Shai Gen in the early stages before you have leveled up sufficiently you will die, fast and often. There no need to mention graphics, they're good. What does stand out is the game play and physics. Crackdown stands out from GTA and Saints Row because of your avatars ability to go vertical. The sense of jumping through the air and landing with an earth shaking thud is exhilarating.

Now that the Halo 3 beta is over this game can be had for cheap on eBay, it's a definite buy. I don't know if I would've given $60 for it new, but at $29 it was a steal.